Donkey Kong 64 is a famously (or infamously?) difficult platformer, and one which had a very special - and annoying elaborate - surprise in store for players who either quit the game or failed to defeat final boss King K. Rool before the countdown timer ran out.
A 40-second Game Over cutscene will play out, where K. Rool has retreated to his lair and laughs maniacally as he activates his doomsday machine, the Blast-O-Matic, which is then shown charging its laser while aimed directly at DK Isle, as a "Game Over" message appears on-screen.
Though the game mercifully stops short of actually showing DK Isle being blown to smithereens, the implication is sufficient, and making players sit through such a long failure sequence is pretty damn infuriating.
And as if to give fans a firm reminder of the trauma they experienced as kids, the recent Super Smash Bros. Ultimate homages the Game Over sequence by having the Blast-O-Matic serve as K. Rool's Final Smash, island-annihilating blast and all.
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General video game, TV and film nut. Occasional sports fan. Full time loon.