10 Games To Celebrate Being A Capitalist

383270-wallpaper_command_and_conquer_3_tiberium_wars Capitalism, love it or hate it, it is a thing. How one feels about that word largely depends on factors we simply haven€™t the time to discuss in such an article, an article that is going to celebrate games for the most part. Suffice to say, that for those of us in the West, having negative feelings about Capitalism is akin to a salmon having negative feelings about fresh water. We are going to explore games that put the principles of capitalism to use as a game mechanic. It€™s only fitting when it€™s considered that a great way to examine the subject of capitalism is through a games paradigm. So, without further ado, let€™s look at ten games that put making and managing money or resources at the forefront.

10. The Roller Coaster Tycoon Series

tycoon It could be argued that based on the title of this article that every game in the RTS simulator genre could either all be included in one example or be every example. However, that would be too easy, and less fun. So instead we€™re going to explore why Roller Coaster Tycoon bears mentioning amongst its counterparts. The goal in Roller Coaster Tycoon isn€™t simply to build attractions and watch them run autonomously, but to use that process as a means to an end, the end being to make gobs of money. Each customer who walks into the player€™s park has a set amount of money in their pockets. The goal in the game is to make their money your money plain and simple. The money that is earned then goes into making improvements to the theme park itself which will in turn (you guessed it) make the player even more money. Like real life, the goal is to make money. There is no final boss or end game that I€™m aware of, the player simply builds until they can€™t build anymore. After which they move on to a new location or game entirely. Other games in this sub genre also feature economic systems of varying complexity, but often the goal isn€™t to simply generate revenue.
 
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Dante R Maddox got started in writing about pop culture in 2007. He developed his conversational style majoring in English and minoring in speech communication, his desire to write as if he were speaking to the reader face to face was the bane of many professors. An odd blend of geek cred and regular fella chic', you're just as likely to end up talking about baseball or politics as you are about comic books and movies (just don't mention Tucker Carlson, you are addressing the man who will go to jail for assault in the future after all). He wrote a book called The Lineage of Durge that's available on Amazon for a small amount of money, he's writing a second while acting as Editor-in-Stuff over at Saga Online Press, there is a graphic novel expansion of his book series also in the works as well as continued development of his cheesecannon, one day Canada...one day (Seriously, a piece of ham, you slice it up and now it's bacon?!?!? I say thee nay!!!)