10 Hugely Popular Video Games That Deserve To Be Hated

9. Battlefield 3

I honestly feel almost guilty for having to say this, but Battlefield 3 was such an incredible let-down from its predecessors that I can't help but have a horribly bitter feeling towards it. Without any doubt, I will give EA/DICE a huge round of applause for their excellent job in BF3's multiplayer. It is, without a doubt, one of the most ambitious innovations in multiplayer history in the field of FPS war games. However when it comes down to the campaign, Battlefield 3 not only lacks structure, but feels more like deja vu than a new game. Yes, I am about to pull the card that all critics pull about Battlefield 3 because it is true. There is no explanation, no reason that could be given. There is no argument. Battlefield 3's campaign is a complete rip-off of Black Ops. You take on the role of a character being interrogated by his higher-ups about the likelihood of being a traitor (Alex Mason, anyone?) where you tell your story, consisting of flashbacks (you're either Blackburn, the equivalent of Mason; or Mayakovsky, the equivalent of Reznov) before breaking free, knocking out your supervisor (hey, it's Jason Hudson!) and running off to a popular form of transportation to stop the big evil bad man (think Nikita Dragovich... because this guy's Russian too) from ending humanity (except on a smaller scale). Sound familiar? Yes? That's because EA/DICE totally stole their story from Treyarch/Infinity Ward. Again, I have to give EA/DICE credit for their flawless art design. Playing through the game, the weapons feel powerful, the sound is spot-on, and the overall visuals are stunning and plain gorgeous. But the campaign mode is just too bad to make up for all of that. On top of the pathetically-scripted story, the layout of the campaign is ridiculous. Battlefield has always been known for its freedom. With Bad Company 2, the player had freedom to approach situations from different angles. With BF3, however, the player is strongly tied to the tightly-scripted scenarios. Rather than having an entire area to run around and find ways to maneuver, the player has to walk a predetermined line and is forced to move forward at all times. There is no freedom. And all of that, my friends, is why Battlefield 3 - disregarding its multiplayer - is another overly-praised game that truly deserves to be kicked in the face.
 
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Sam took a four-year hiatus from writing for What Culture, but has returned ready to go. Sam created, produced, wrote, directed, and starred in the video game show Press Start during his years at university and continues to contribute material. He has self-published several books, and has written for other online magazines. Sam can be contacted via email at sam.tuchin@gmail.com, followed on Instagram @casthimnew or Twitter @antellopenguin