10 Most Controversial Video Game Moments Of 2019

10. Crash Team Racing Gets Micro-Transactions AFTER Launch

Crash Team Racing Mask
Beenox

First it was Metal Gear Solid V, where Konami decided - after the game had reviewed and sold well - to crank up real-world prices on maintaining your custom Mother Base. Suddenly a daily gameplay loop you were diving into had a hefty price tag, and a formerly fun multiplayer mode felt unnecessarily predatory.

Next was Activision, who bolted a very aggressively-priced storefront into Call of Duty: Black Ops 4 - another case of abusing an established fanbase by interfering with what they'd already bought, to make more money. This came to a head when players realised Activision were charging a dollar for a single dot aiming reticle - something that just shouldn't have a price tag. Ever.

What do Activision care, though? They've got a solid critical response and millions of sales, so what do they have to lose?

This mentality came back yet again, despite Crash Team Racing devs outright stating the game wouldn't feature microtransactions.

At launch, they were totally right. CTR: Nitro-Fueled reviewed well and was a stellar update of one of the best kart racers of all time.

Not two months later though, a full "Wumpa Coin" storefront was put in, and you can choose to spend real money on character skins, karts, stickers etc.

Thankfully, developers Beenox have continued to update the game with free tracks and characters, but going back on your word so directly?

Not a good look.

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Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.