10 Most Crushing Gaming Disappointments Of All Time

I€™ve seen my fair share of disappointments in my twenty-one years on this rock. There was the time I saw the brilliance of The Phantom Menace. There was the time I couldn€™t go on The Hulk ride in Florida because I was too short; and there was the time I was tricked into trading one of my Pokemon cards (a shiny Raichu) for a fake Mew. Since then, I€™ve matured with a Pink Floyd style wall surrounding me so I€™ll never be disappointed again; or so I thought. Like everything in the world, there is a fair share of disappointing games and while I would put an absolutely massive amount on this list, I just can€™t include them all. So think of this not as THE ten disappointments, but obviously the ten most crushing disappointments I have personally played so far. I€™ll most likely create another list at some point. So maybe I should rephrase the title and call it€ €˜My Most Crushing Gaming Disappointments of All Time€. So Far€™ I digress. Even though games like Alone in the Dark and Haze are renowned for their s**ttyness. Luckily, I€™ve never played them and therefore am not including them to my list. Also, (just to clarify) when I say €˜disappointing€™, I mean the game failed to satisfy our expectations. Furthermore, don€™t expect to find older titles like E.T or Bomberman: Act Zero on this list because they€˜ve been spoken about time and time again, and all I€™d be doing is throwing my two scents into the already full coin purse. Warning: there are spoilers and adult humour in this article.

10. Silent Hill 3 €“ May 23rd 2003

In my fantastic opinion this would be much, much higher than number ten, however, because I have such a love for Silent Hill 2 I am somewhat clouded in my judgment. That in mind I do understand that Silent Hill 2 isn€™t without its terrible tank controlled, drunken camera angled, awful combat problems; but I€™ll elucidate why Silent Hill 2 is a shining example of gaming prowess at a later date. As a quick history lesson, the first Silent Hill wasn€™t what I€™d call incredible as it revolved around some childish cult and controlled like a tapir on a Segway. Fortunately, the second moved so far away from the original I€™d scarcely call it a sequel. With the Silent Hill flag flying high I could be forgiven for exploding in excitement when news of a third instalment echoed from Konami HQ, but I was a young foolish boy back then. Silent Hill 3 isn€™t disappointing because of the horrible controls that are not so much tank style as they are lashing protagonist Heather€™s legs to a rotting elephant seal. It€™s not the fact the Heather€™s voice actress (coincidentally named Heather Morris) delivered her lines like a disgruntled mailman. What truly killed Silent Hill 3 was its underwhelming, boring story about a girl that seemed completely inept; falling into the plot rather than being the driving force behind it. Without spoiling the endings, Silent Hill 3 only has three ways to end; one being the €˜Normal€™ ending which is the stock ending you get no-matter what you do on your first try. So even if you collect the four thousand points for the €˜Possessed€™ ending on the first go, you€™ll be stuck with the €˜Normal€™ ending which is dreadful. The reason it€™s so dreadful is that Silent Hill 3 is a spiritual sequel to the first, revisiting the whole cult malarkey and totally p**sing all over the franchise. This consequent p**sing started a horrendous smelly slope that gave birth to deformed children like Silent Hill: The Room and Homecoming which threw out immersive horror for cheap loud noises. Silent Hill 3 completely destroyed the franchise that almost ten years of development hasn€™t undone. Cheers Heather, outstanding job.
 
Posted On: 
Contributor
Contributor

Thomas James Hunt is a British Video Game Critic who is a rather unpleasant character in the journalism world. So brace yourself for some nasty behaviour in the form of articles.