10 New Improvements The Bioshock Sequel Needs To Have

With the team behind the incredibly-successful franchise no more, where can the series go from here?

In what came as quite a shock to everyone in the gaming world, video game leviathan Ken Levine recently announced he was disbanding Irrational Games and bringing along 15 of his most creative minds to form a smaller studio. The goal for him was to go back to how they started, to create ongoing narratives that encourage re-playability - something he no longer felt he could do with the studio in it's current form. This led to many a Bioshock enthusiast wondering just what's next for their beloved franchise. Can there even be a Bioshock without Levine? Well 2K sure hope so. Bioshock is a massive money-spinner, not only loved by fans, but by critics too. The universe established by Irrational Games is a canvas on which so many potential stories could unfold. The idea of multiple dimensions and timelines introduced in Bioshock Infinite only serve to expand the possibilities. 2K games will want to give the franchise to a team who can show the same passion Irrational clearly had for the series. With that in mind, would you kindly read on and see what improvements a new developer could make to the critically-acclaimed series to stop it falling flat on its dimension-hopping face.
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John loves everything to do with video games, television, movies and comic books. He currently writes for WhatCulture in between fighting crime as a masked vigila....I've said too much. Follow me on twitter @amathyst87