10 Reasons We Need Bloodborne 2 Instead Of Dark Souls 4

10. More Trick Weapons

Bloodborne Weapons
FromSoftware

The highlight of Bloodborne were the insanely brilliant and creative Trick Weapons. While few in number, they were polished to a perfect refined state, meaning that every single weapon was a valid tactic, where only a few in Dark Souls were really usable to the end. Flipping seamlessly between the two states of the weapons, combining a massive array of attacks to perfectly deal with the situation. The freedom of having two move sets built into the one weapon made the game excitedly fun to play.

The only thing wrong with the Trick Weapons was the fact that they were so few in number. While the DLC made efforts to rectify this and added a whole host of new ones, we can only image the ingenious designs they could come up with for a sequel. Each weapon had character and was a joy to handle and use often changing the entire way you played the game.

A sequel would allow FromSoftware to make more weapons which was undoubtedly a lot of fun to do. The amount of care and detail that went into each one shows a game developer than genuinely cares about their work.

All in all, we just want some more insane weapons. Finding the Amygdala Arm in the DLC open entire new doors. The weapon was immensely erratic and made the game entire fresh on a new playthrough. We need more like that and need them soon!

A gun in a rapier and a bow in a sword. It doesn’t get much better than that.

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I like video games, writing and writing about video games. Expect sarcasm and the dry wit of a Brit. And the occasional rant of a unhappy Scot. You know... the usual.