10 Star Wars Games EA Must Make After Jedi: Fallen Order

Jedi Fallen Order is looking like a winner. So what should EA make next?

Imperial Commando
Greg Knight

Don't you hate it when trailers turn you off from something you would've adored?

Yes, it would seem that the trailers for Jedi Fallen Order have been selling a VERY different game from what's going to end up being sold in stores. A multi-path metroidvania with a ton of options, a far cry from the ultra linear gameplay demos EA has been showing us.

So Fallen Order is looking like it's gonna be a winner. Everyone please say thank you to Respawn, and flip the obligatory bird toward EA on principle.

So that just leaves the obvious question: what should come next? There were two other big projects other studios were working on before EA felt the need to remind them who they were working for and promptly scrapped them. So now that this game is basically done and out the door, what should EA and all its branches focus on creating next? Something new, or maybe revive an old favorite?

These ideas for Star Wars games may not be the most original, but they're definitely something fans have been itching for for a long time.

10. Jedi Starfighter

Imperial Commando
Disney

One of the great lost arts of gaming is the flying sim game. From high profile titles like Tom Clancy's H.A.W.X, to obscure gems like Skygunners, this genre of gaming has seen something of a dark age, as there aren't really any major released, despite it being a wellspring of creativity when put into the right hands.

Fortunately, one great way to bring it back is sitting right there in EA's lap:

The Starfighter games.

These games were exactly what it says on the tin, they are action packed dogfighting sims, but swap out the warplanes for X-Wings. Sure, there are Starfighter segments in Battlefront 2 which are fine for what they are (not being the main part of the game, they aren't terribly complex, but they work perfectly fine). But the Starfighter games made you feel like you were flying around in space, and centred entire original stories and characters around these dogfights.

Whether you want to stick to normal soldiers, or put Rey in the cockpit and have her use her force powers in space like in Jedi Starfighter, this series has the potential to ignite a dedicated fanbase. One that might be niche in other circumstance, but seeing as it's Star Wars, and this particular property is a proven thing, it's guaranteed for wider success.

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John Tibbetts is a novelist in theory, a Whatculture contributor in practice, and a nerd all around who loves talking about movies, TV, anime, and video games more than he loves breathing. Which might be a problem in the long term, but eh, who can think that far ahead?