10 Time-Consuming Video Games Nobody Ever Finished

10. Assassin's Creed: Unity

assassin's creed unity
Ubisoft

When the series arrived in 2007, Assassin's Creed was met pretty favourably by reviewers and players alike. Then, as new protagonist Ezio was introduced, it really came into its own, growing stronger which each new entry. Fresh ideas were on offer in each new instalment, but after a while these became a bit muddled.

By the time Assassin's Creed: Unity came around, Ubisoft had apparently reached the point where they were content with the series' formula to throw it back together in a recycled bundle. All of the classic Assassin's Creed tropes were crammed into one package, and players were thrown in to see how much they could work through.

While you may have been just patient enough to get to the end of the main story, the chances that you ever explored every secret of the Parisian playground are very slim, mainly because Unity's map was one of the busiest and overcrowded in history. Hidden items and challenges were on every corner, alleyway and main street, and getting to everything in this game was a task far too demanding for mere mortals like us.

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Gareth is 28 years old and lives in Cardiff. Interests include film, TV and an unhealthy amount of Spider-Man comics and Killers songs. Expect constant references to the latter two at all times. Follow on twitter @GJCartwright.