10 Tiny Details Video Games ALWAYS Get Wrong

Things you cannot un-know.

Hitman game
IO Interactive

As video games continue to become more ambitious in scope as the power and technology available to developers has exponentially increased over the years, titles have continuously pushed themselves to become more realistic.

Filling their worlds with numerous tiny details for players to marvel at just how immersive these worlds are, video games are more immersive than ever - Rockstar's Grand Theft Auto V and Red Dead Redemption 2 being the clearest examples.

And as the next generation of gaming draws closer, the details on show will only become more impressive.

However, despite their graphical fidelity or however many player interactions are available, there are still plenty of tiny details games haven't got quite right.

Reality, it turns out, isn't nearly as exciting as the worlds of our favourite video games. To keep games entertaining, developers are known for taking certain creative liberties to make said game more fun to play irrespective if the content isn't 100% factually accurate.

These minute errors that appear in games don't automatically make the game in question bad, but they do make for some interesting things you can't un-see.

10. Quivers Weren't Commonly Worn On Backs

Hitman game
Warhorse Studio

We all know what an archer is supposed to look like, right? Bow in hand with a quiver of arrows loaded on their back. It's how these people have been depicted in media for decades - with the likes of Robin Hood being the prime example on the big screen. Likewise, whenever you equip game characters with some arrows of their own, they will proudly have the quiver placed on their backs.

Much like many other myths spread by the factually-inaccurate Hollywood, quivers were commonly worn on belts at the hip of archers rather than on the back as Robin Hood: Prince Of Thieves or Skyrim would have us believe.

While back quivers are commonly used in modern archery and were in fact used in some cultures across history (North America and Africa being some examples), it was far more typical for archers to use belt quivers - especially in medieval Europe - as it was a far more practical place to store them in combat situations.

Even Kingdom Come Deliverance, which prided itself on being historically accurate to its 15th century Bohemia setting, makes the error of placing the quiver on the character's back.

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Glasgow-based cinephile who earned a Masters degree in film studies to spend their time writing about cinema, video games, and horror.