To make it big in video games, you need three things: looks, personality, and preternatural jumping ability. We're talking flea-like vaulting skills, here. (It's never really been explained why this is so crucial to game characters, but we just have to accept it, like the inevitability of death or those pointless and annoying flaps on butter.)
Have these three attributes on your stat screen and you're virtually guaranteed to hit the top eventually. But be warned: even the highest leapers don't make it up there right away.
Super Mario didn't waltz straight into the Mushroom Kingdom and starting murdering turtles like it was no-one's business; he had to slum it on a hazardous construction site first. Likewise, Duke Nukem was forced to side-scroll all the way to the right before he was allowed a third dimension.
Others have paid a price for fame. Butter was melt-proof in Conker's mouth before the pressures of celebrity unveiled his vulgar side, whilst a puffed-up Kirby's desperation for cosmetic perfection has left him unrecognisable.
Stardom corrupts. So too does 'Power Stardom'. In the most click-baity way possible: you'll never believe these video game characters before they were famous!!!
Benjamin was born in 1987, and is still not dead. He variously enjoys classical music, old-school adventure games (they're not dead), and walks on the beach (albeit short - asthma, you know).
He's currently trying to compile a comprehensive history of video game music, yet denies accusations that he purposefully targets niche audiences. He's often wrong about these things.