10 Video Games That Have Epically Failed This Decade

9. Gran Turismo 5 Doesn't Live Up To The Hype

Expectations were extremely high for Gran Turismo 5, the first entry into the mammoth racing simulator series on the PS3, and though the game was undeniably fun to play, it was also a let-down in a number of key areas. First and foremost, the game features a whopping 1000-plus cars, though only around 20% of them are "Premium" models, with high exterior detail and a fully-rendered interior for cockpit view: the rest are "Standard" models, meaning up-scaled assets from the PS2's Gran Turismo 4, while the cockpits are just generic black interiors. One problem that plagued the game for a considerable amount of time following its release was the decision to have the game's menu system so integrally tied to the game's servers. As a result, navigating menus proved to be a painfully slow affair, which combined with the brutally long loading times (often close to a minute, unless you installed a solid-state hard-drive in your PS3), made Gran Turismo 5 a controller-throwingly annoying effort for the first few weeks of play. After so many ridiculous delays, players really expected a more polished and refined product than this, for while the gameplay itself is silky smooth, everything else around it makes it more of a chore than a pleasure to play. They finally corrected many of these problems for Gran Turismo 6, though foolishly released it for the PS3 at the very end of its cycle, and it subsequently suffered sales-wise.
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Contributor

Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.