Did you know that the majority of people won't finish the games they purchase? None other than Kotaku once collated some results back in 2011 that proved a staggering nine out of tenpeople don't complete their video games.
You can debate for hours as to the whys and wherefores, but there's still something to be said for a game that knows how to go out on a high. Still, is the notion of having some arbitrary "final confrontation" just that little bit outdated?
In the case of the following games, we wished we never bothered. Honestly, though the aforementioned stat might indicate a final boss will only be seen by a fraction of the populace, if you are putting the time in, those closing moments should be some of any game's finest. Just ask Metal Gear Solid, God of War or Bloodborne, for example.
A final boss should shake the heavens, taking every major thematic beat of a given story and infusing into one monolithic encounter that you'll be discussing for the rest of time.
Or, y'know, it could be a quick-time event that's over in five seconds...