Once the Pewdiepie-fuelled boom of over-enthusiastic Youtubers truly kicked into life, games like Vroom in the Night Sky are farted out, literally so their inherently terribleness can get showcased to audiences of millions.
Even as a laughing stock there's a CHANCE that amongst a wide swathe of viewers at least a good handful will have to see for themselves, thereby making for some sort of "business model".
As crazy as that sounds, there's no other justification for such a terrible, bad-playing and just plain ugly game on a NINTENDO SWITCH. From late 90s-esque character shapes to broken physics models, one engine noise on loop for the bike itself and the base concept of "it's a girl, on a bike, in space *jazz hands*", Vroom is a game so bad, its own trailer can't hide all those faults.
This arrived in the Switch's first year, too. I can't be the only one morbidly curious as to whether anything can somehow be worse as we embark on its lifecycle?