Prince of Persia: The Sands of Time stands as one of the best big-budget reboots of any classic video game franchise; it not only had thrilling platforming mechanics, but the time-rewind gimmick worked far better than surely most of us expected it to, essentially helping to redefine the platform game. From the moment we recognised its brilliance, we knew a sequel was on the way, and when it arrived with Warrior Within, imagine our disappointment to see that the carefully-established style and personality of the original game had been completely stripped bare here. Some might admire the developers daring to be different, but the gothic look, use of a metal soundtrack, and far darker tone seem to completely betray the more harmlessly adventurous feel of the original, which was simply a lot more fun to play. It just feels like such a morose, needless comedown after the high that was the original game, and though it does have some fun levels, they're completely undermined by the stylistic misfire consuming every moment of its gameplay. Thankfully, the third game, The Two Thrones, is far, far better.
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Frequently sleep-deprived film addict and video game obsessive who spends more time than is healthy in darkened London screening rooms. Follow his twitter on @ShaunMunroFilm or e-mail him at shaneo632 [at] gmail.com.