12 Upcoming Video Game Sequels Nobody Asked For

Yet for some reason, they're being inflicted on gamers anyway!

In the video game world, sequels really are developers' bread and butter: if any game makes major waves with gamers, it'll almost certainly get sequel after sequel until fans finally tire of it and it's run completely into the ground. It's a simple economy: when AAA titles cost hundreds of millions of dollars to make, why bother taking a risk? If the first gamble paid off, simply play it safe from there on out, sticking to the formula but with shinier graphics, and the dough should keep rolling in, right? Even though a number of developers manage to consistently release sequels worth playing (Rockstar, Valve and Kojima Productions especially come to mind), often developers will churn out unimaginative and unappealing sequels simply to earn a quick, modest buck without having to think too hard. Though not all of these 12 titles are going to be bad, gamers just can't bring themselves to get excited about them because of what came before in the series, by way of either a so-so final product or merely the feeling that there's absolutely no reason for a sequel to actually exist. Here are 12 video game sequels nobody asked for, yet for some reason, they're being inflicted on gamers anyway!

12. Battlefield Hardline

The Pitch: Battlefield goes the cops and robbers route with Hardline, which takes the series' regular massively multiplayer shoot 'em up format and introduces the likes of heists and hostage rescue modes. Why Nobody Asked For It: Because players spent so long waiting for Battlefield 4 to be made playable that they're still having a major blast with it, and don't really care for this blatantly cash-grabbing spin-off ahead of a proper sequel, Battlefield 5, that's surely already in development anyway. More to the point, Hardline was in development despite the fact that Battlefield 4 was rushed to release and full of bugs: how's about EA focuses on one Battlefield game at once rather than delegating to different developers at the same time? Oh, and then there's the overwhelming feeling from playing the Beta back in June that this is pretty much just glorified DLC, and yet when March rolls around, EA is probably going to try and charge full price for the game. If the final product is the casually enjoyable yet rather forgettable experience that the Beta was, it's a pass.
 
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Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.