5 Things We Learned From PGI 2018

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PGI 2018
PUBG Corp

The first big PlayerUnknown’s Battlegrounds event landed in Berlin only a short week ago, and it was a game changer for one of the biggest games in the PC market as of right now. The battle royale boom is still very much underway, and after a handful of unofficial tournaments, the first official PUBG Global Invitational took to the stage at the Mercedes-Benz arena in Berlin, and we were lucky enough to be right there with the 20 teams battling it out for those golden pans, and part of that $2,000,000 prize pool.

The event itself was extremely welcoming, the matches were engrossing and tense, but most of all, it was warm. Seeing PUBG played in a huge arena with thousands of other spectators was a wonderful spectacle. The pros landing one in a million shots and perfectly executing executions with precision frag grenade throws, made our more casual approach to PUBG look like a broken NPC in an unfinished game.

The event lasted only five days, but there are a couple of things PGI will take along for the ride as PUBG as a title and an e-sports league continues to grow.

5. Brendan Greene Wants To Support E-Sports In The Right Way

PGI 2018
PUBG Corp

Brendan Greene, otherwise known as ‘PLAYERUNKNOWN’ has been in development circles for a number of years, starting off working on mods for Arma 3, continuing on to DayZ and H1Z1, then onto working with Bluehole Inc. and developing PUBG. Thanks to the massive success of the title in its first year, the concept of doing an official global tournament was on the cards, and PGI 2018 was the result of this.

With many teams attempting to land the coveted 20 spots in the finals in Berlin, Greene wanted to support all involved, especially those who qualified for the finals. Just before the events of PGI began, an update to the in-game store added hoodies for each of the competing teams, with a chunk of the proceeds made from all hoodies purchased going straight to the respective team. Not only did PLAYERUNKNOWN want to open up the world stage to anyone worthy, he wanted to support their dream too.

Why not check out our interview with Brendan ‘PLAYERUNKNOWN’ Greene at PGI 2018 below.

Contributor
Contributor

Born in Theatre, sits at a Computer. After over a decade of tinkering with Video Editing software, Rich gets to spend his precious time editing whatever's thrown at him. Also the go-to for Doctor Who, and could tell you why Sans Serif fonts are better than most. Still occasionally tap dances under the desk.