5 Times DLC Broke The Game It Was Made For

Paying to break the game. Wait... what?!

Fallout 4
Bethesda

Whether you want to call it an expansion pack, a day-one patch, or just regular old DLC, downloadable content has become an ever present constant in the gaming industry. And it isn't hard to see why; at its best, it adds to the experience of a game tremendously, making an already fun experience even more so.

However, there's such a thing as too much of a good thing. As with anything else, it's possible to take things a little too far.

Such as, in this case, completely breaking your game in an attempt to make DLC that people will want to buy. Whether it's because it makes you into an unbeatable demigod among men, or just helps you get to the not-safe-for-work bits with that sweet piece of pixelated booty you've been fancying, there are many ways in which DLC, in trying to make the game more fun, loop all the way back around to making everything too easy.

DLC is already a contentious issue, but what about those times it retroactively broke the reason you invested in the first place?

5. Borderlands 2

Fallout 4
Gearbox Software

The planet of Pandora is a treacherous, violent, and savage land, filled with psychopaths that will kill you as easily as one changes their socks - assuming the wildlife doesn't get to you first. So obviously, one would be quick to latch onto pretty much anything that would give you a leg up on Handsome Jack's many metallic monstrosities.

Borderlands 2 has a lot of DLC for such things, but the one we're interested in this time around is the Digistruct Peak Challenge. At first glance, it seems like your average DLC map pack, adding to your level cap to make you just th adass. Except... one could argue that this DLC takes it just a bit too far.

The basics of the DLC rising your level cap to 72 is all well and good, but then it introduces what's known as "overpower levels". This gives you the ability to increase your level all the way up to 80.

While the game keeps it pretty balanced by giving you weapons and enemies that are also that level, every enemy in base game (i.e most of them) are completely at your mercy. Have fun conquering Pandora with next to no challenge, you god damn sicko.

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John Tibbetts is a novelist in theory, a Whatculture contributor in practice, and a nerd all around who loves talking about movies, TV, anime, and video games more than he loves breathing. Which might be a problem in the long term, but eh, who can think that far ahead?