5 Ways Fighters And MOBAs Are Similar

Opening1 The competitive video game scene has grown exponentially over the past couple of years and it seems to be continuing. Now, we have players who are training for their games just like basketball players and football players. Just like other professional activities, there are many different types of games that are played competitively. While there are a number of video game genres that have a place in this culture of competitive gaming, there are two types of games, in particular, that can be easily compared to one another, MOBAs and Traditional Fighters. To those who don't know, MOBA stands for Multiplayer Online Battle Arena and is a type of game that mixes elements of Real-Time Strategy, Tower Defense and arena fighting all into one gametype. This can also be referred to as Action Real-Time Strategy (ARTS). Games such as League of Legends, Defense of the Ancients (DotA / DotA 2) and Heroes of Newerth fit into this genre. These games are known for their time-consuming games and their learning curve. Most people are familiar, however, with Traditional Fighters. Traditional Fighter, in this sense, refers to games whose primary gameplay features two opposing characters fighting on a 2-D style stage in combat divided into rounds (usually best two out of three). These games are famous for having been around for over 20 years, which makes them easily recognizable and their ease of access. This means that while having a high skill cieling, they are easy to pick up and play for the casual gamer. While these two types of games may seem to be very different, they are actually very similar in the very characteristics that draw players to them.
 
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