5 Ways Origins Can Save Assassin's Creed

Completely different combat and no more climbing towers, for a start.

Ubisoft

Originally released in 2007, it's easy to see how Assassin's Creed revolutionised the industry with an intriguing premise and story; as well as stunning visuals and gameplay.

Assassin's Creed 2 introduced the now-legendary character of Ezio as he cut a bloody path through his enemies, seeking revenge for the death of his family. This spawned two subsequent instalments with Ezio as Ubisoft were understandably unwilling to see such a well-received character go to waste.

Sadly, those halcyon days are long gone, as many longstanding issues finally came to a head in the form of Assassin's Creed Unity; a broken mess of a game that caused serious damage to the franchise.

To date, there have been nine main games released, with a tenth planned this Autumn. Including the mobile games and standalone DLC packages, and it goes up to nineteen (Origins included).

Assassin's Creed Origins was unveiled at E3 2017, and caused waves when the demo revealed just how different the game had become. With revamped gameplay and a new focus on the beginnings of the Templar-Assassin rivalry, Origins could be exactly what Ubisoft needs to get the series back on track, earning the trust of their player base along the way.

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They don't let me write here now. I think they were put off by my tales of derring-do.

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