Just look at him.
Despite the fact Insomniac always create immaculately well-playing games, what started as a buddy comedy duo platformer was morphed and stretched into an awkward-looking third-person shooter. Even on the game's promotional artwork it looked as though Ratchet's head was slapped atop a more humanoid individual than his original Lombax frame, and that's before you got to the various "Grrr, we're serious space marines, guys!" art direction.
Of course, being Insomniac and being Ratchet & Clank, there were a number of points where this approach was lampooned, but the fact remained - Ratchet: Deadlocked was about as far away from "loveable collectible-sucking platformer" as you could get.
Thankfully, Insomniac would recognise their mistake when revisiting the franchise after a three year gap in 2016, rebooting the first game as a story told retrospectively, allowing them to give us the game we've always wanted, replete with fantastic updated mechanics and some of the best visuals on the PS4.