Loot boxes. Overpriced DLC. Season passes. Microtransactions.
An endless sea of detestable buzzwords has been grabbing the gaming headlines for all the wrong reasons this year, stuffing your lunchtime news feed with bulletin after bulletin bringing to light yet another story about money-hungry publishers doing their best to milk consumers dry.
Destiny 2, Middle-Earth: Shadow of War and Assassin's Creed: Origins, among others, have continued to walk the cash-laden path, but it's EA that has the biggest target over its head, thanks to Star Wars Battlefront 2. The internet continues to direct its collective outrage over the growing level of monetization in triple-A titles at the publisher's door, to the extent that it has been forced to renege on the original model envisioned for DICE's shooter set in a galaxy far, far away.
Fascinating to watch unfold, the scandal has been - and the plot will no doubt only get thicker - but at the same time, we shouldn't let it distract us from some of 2017's other colossal missteps. There's been plenty of them, after all.
From Microsoft's foot-shooting decision to cancel one of its only first-party exclusives, to hardware faults and PR disasters, upsets of all different flavors populate 2017's gaming calendar like a stubborn stain in the toilet bowl. Get the bleach ready, we're going in.
Joe is a freelance games journalist who, while not spending every waking minute selling himself to websites around the world, spends his free time writing. Most of it makes no sense, but when it does, he treats each article as if it were his Magnum Opus - with varying results.