9 Reasons Why The Nintendo Wii U Was A Commercial Flop

Lessons for the Big N to heed ahead of the NX's launch.

Nintendo

Innovative hardware and a library of colourful, creative games starring some of the industry’s most recognisable figures wasn’t enough for the Wii U. The Nintendo console is destined to go down in history as a commercial misfire that flopped harder than King Hippo after a knockout blow.

It’s difficult to put a positive spin on the system’s market performance in light of the news that the Big N’s top brass were expecting it to shift around 100 million units worldwide - a figure way higher than the 12.8 million it has managed since its 2012 launch.

The picture becomes even bleaker when the machine is pitted against its predecessor, the Wii, which shifted 101.6 million units during its lifecycle and held its own against technologically superior hardware from Microsoft and Sony.

This proved to be a feat Nintendo was unable to repeat, with the PlayStation 4 and Xbox One trouncing the console that put tablet controllers on the map, and leaving Nintendo in a precarious position as it plots a renewed assault on the hardware market with the upcoming NX.

With the Wii U barely treading water in many key markets, here are nine reasons why the console failed to meet Nintendo’s lofty expectations.

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Been prattling on about gaming, movies, TV, football and technology across the web for as long as I can remember. Find me on Twitter @MarkLangshaw