9 Ways Rockstar Could Make The Ultimate Free Roaming Star Trek Video Game

While some have been better than others, the Star Trek game that every fan has in their head is yet to be developed. What we want is a Star Trek game where you get to explore, participate an engaging storyline, awesome space and hand to hand combat, and most of all, it to feel like you are living in the Star Trek universe. Is that really too much to ask? The Star Trek universe is screaming for an interactive adventure that is in the same vein as the TV shows. There are starships, aliens, planets to explore and relationships to form. But nobody seems to be able to perfect the formula. The last Star Trek game to be released did promise to fill most of those criteria, but even with the JJ Abrams and Paramount hype machine behind it; once you started playing it, your excitement fizzled away like a cheap, pound shop balloon. Either the gameplay doesn't fit the Star Trek universe, or the developer focuses only on space battles or the game mechanics are just broken, whatever the reason for the disappointment, it just makes you think that maybe the perfect Star Trek game is too ambitious for a developer to do justice. After all, if well respected studios like Bethesda have failed, maybe no one can. But since playing the recent string of releases from Rockstar, it appears that they have perfected all the elements needed. They might be kings of creating a living breathing, free roaming world to explore, but lately, they have taken story telling in video games to a new, cinematic level. They have yet to work their magic in the science fiction genre, so let€™s examine the evidence that seems to suggest that Rockstar is the studio that can make the ultimate Star Trek game.
Contributor
Contributor

Child of the 80's. Brought up on Star Trek, Video Games and Schwarzenegger, my tastes evolved to encompass all things geeky.