Batman: Arkham Insurgency - 9 Things It Must Learn From City

Remember when Batman games actually had great boss battles?


Perhaps because it's always sandwiched between the revered Arkham Asylum and the divisive Arkham Knight, Arkham City is often overlooked when discussions about Rocksteady's Batman franchise pop up.

It's a shame that the sequel doesn't receive the same recognition as the iconic first title, because even though it branched off into an entirely different direction, it still stayed true to the roots of what made the original game so special.

Landing somewhere between the contained design of the original Asylum and the expansive, free-form open world focus of the latest release, City was an experimental title in a lot of ways, and the upcoming Arkham Insurgency could learn a lot from both its successes and failures.

Because after Knight's misstep and without the franchise's main developer at the helm, WB needs to come out swinging with a refined Batman sequel if it wants to win back estranged players.

It'll take some self reflection on WB's part, but looking back at what the previous games did well and understanding where the cracks in the franchise began to show will be essential in making Arkham Insurgency the hero the fledgling franchise deserves, as well as the one it needs right now.


Writer. Mumbler. Only person on the internet who liked Spider-Man 3