Dark Souls 3: 9 New Features You Need To Know About

Hidetaka Miyazaki's final instalment should be his finest yet.

Got enough of the hardcore, blink-and-you're-skewered action RPG stylings of the Souls series? Thought not. Creator Hidetaka Miyazaki's phenomenal series has gone from strength to strength across the last half-decade, the ambiguous storytelling properties within being one of the most rewarding tropes should you take the time to get stuck in and flesh them out. Across all the Souls games (and 2015 Game of the Year-contender Bloodborne, also a Miyazaki-designed masterpiece) you'll find a string of genuinely innovative and memorable features embedded throughout. Things like being able to leave messages for other players in the game world is pretty mind-blowing, helping to create an interdependent community that actively help each other through the various games' harder moments. Come E3 2015 and the announcement there's going to be another Dark Souls on some fancy new hardware - thereby meaning the phenomenal development team can create their most labyrinthine and expansive world yet - it's a major cause for celebration. So far the public haven't got eyes on anything in-game (Sony instead debuted a CG trailer that was full of interpretive morsels of plot-goodness) - but that doesn't mean there haven't been a number of details trickling out of those who got eyes-on a demo behind closed doors...
Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.