I love a good E3, for any avid gamer E3 is an exciting time to grab a nice cold beer, slouch into your modern wheeled arm chair and see the next generation of hardware and new games unveil in semi-glamorised form for us all. Even the stressed yet buzzing journalists can pry a little bit of enjoyment of witnessing something genuinely surprising being revealed, I can imagine a journalist audience of half nods and sideways glances right now, the excitements there we just show it in a different way. Now, Im not talking surprise in the terms of That GTA V looks like the best GTA yet! as thats not too surprising, if it wasnt then it would be disappointing if anything. I mean surprising in a Well, I never saw that coming! kind of way. Let me offer an example; Portal 2s announcement for PS3 had been surprising, I still recall Gabe Newells seemingly grudging walk on stage very well. Equally having Metal Gear Risings announcement for Xbox 360 in 2009, having Hideo Kojima appear with Microsoft was surprising enough, but to then state that Metal Gears coming too was something else okay, it wasnt Metal Gear Solid 4, but still, that was pretty unexpected. Genuine surprises are announcements, reveals and even feature inclusions that excite the insane fanboy in us, inspire the article of wondrous potential in a journalist and prove that this industry can still innovate and convince us that this really is the future of gaming. Heres a condensed list of what could genuinely surprise us at E3 2012. Metal Gear Rising: Revengeance Gameplay This game has had a mysterious and partially worrying development process since its announcement in 2009. The only substantial details revealed so far is its announcement, its peculiar slice and dice trailer/demo in 2010, and an odd name adaptation from Metal Gear Solid: Rising to Metal gear Rising: Revengeance. The latter caused by a shift in development hands from Kojima to Platinum games. Although this is dabbling in the waters of speculation, I can imagine the previous uncertainty of a bizarre stealth and action mixture a couple of years ago might be gone completely. Platinum games, makers of crazy, fast paced titles like Bayonetta and Vanquish, will likely take it in the direction of just action, and pretty good action based on its record. So, hope can be mustered for this unexpected spin-off! Lets just hope that it can be followed up with some unexpected gameplay footage this year - Kinect utilisation through waving your arms uncontrollably? Sorry, surprises, not humiliation. Triple A Third Party Games on the Wii U
Its easy to forget that the Wii has network connectivity at all, for a while that was probably because it wasnt needed, but as the consumers needs change and crave the online competition then it is the Wiis cumbersome online network that gets in the way. Xbox Live is continually popular and so is the PSN, they both also offer a more central way of including friends and downloading extra content to stop players getting bored of their games. Thankfully Nintendo responded with the much awaited announcement of the aptly, though somewhat blandly, named Nintendo Network. Whats different? Were not entirely sure yet, though according to Saturo Iwata we do know that well receive a system that will have more various services and will allow comprehensive proposals, whatever that means. At E3 Id expect a lot more details on what the Nintendo Network will include; probably a centralised friends list and a more accessible DLC page, but Id like to be surprised with some good old Nintendo leverage. Whats the Wiis most successful feature? Being able to bring players together in one room of course, to then merge this with jumping in an online game competing against other teams of families/friends across the world would be topping the social experience. Splinter Cell 6 Reveal Whats the betting that this series has been forgotten by a lot of us? I know I nearly forgot about it. Not to say that that Splinter Cell: Conviction didnt leave a lasting impression, it was definitely a step in the right direction, but lets just say it wasnt without its contrivances. E.g. having to snap a few necks so youre able to activate pinpoint accuracy mode, it looked good, but it did null the point of being stealthy. After completing the more action oriented predecessor I felt that a perfected sequel in a year or twos time would be when Id want to play another. Splinter Cell: Conviction was released in 2010, so I think now is when we should receive at least some footage of another, right? Well, taking into account that its the new Ubisoft Toronto studio thats working on the game, then also add to the equation that theres been some time reserved for growth and working things out. Ultimately, the usual two year development time for a sequel is going to be extended. An accurate guess is that E3 will offer us a CGI introduction trailer and maybe some altered game footage similarly to what we experienced from Splinter Cell: Conviction in 2009 and if were really, really lucky we may even get a release date. Now thats quite a lot of logical guesses for a game that we should be surprised about, but Id be surprised if we didnt see something from a game that has been dormant for this long. And if we took the volcano analogy even further, I reckon we could even expect a hefty amount of coverage because of it. Innovative Kinect Core Games (Ryse)
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