The pressure was certainly on Sony after it became increasingly apparent that most of the prior E3 conferences were, honestly, a bit on the soft side (if not flat-out disappointing).
Megaton reveals were in frustratingly short supply from EA, Microsoft, Bethesda, Square Enix and Ubisoft, and with countless expected games pulling no-shows, Sony could've decisively "won" E3 just by dropping even some pretty mediocre teasers for these titles.
As it turned out, Sony's show was also a bit of a mixed bag itself. Though the focus on four main tentpole games made a lot of sense, like last year's show it lacked the oomph of 2015 and 2016, instead settling for being a pretty standard, shock-free E3 presentation.
Granted, it's an awkward time in game development as this generation begins to wind down and both Sony and Microsoft start prepping their next-gen consoles, but jaw-dropping announcements have nevertheless been in short supply across the board at this year's E3. Your move, Nintendo...
Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes).
General video game, TV and film nut. Occasional sports fan. Full time loon.