Fallout 4: 10 Most Impactful Side-Quests You Need To Find

9. Emergent Behaviour

Fallout 4's companions (while still fraught with shaky and sometimes awful AI), are a vast improvement over their predecessors, both in variety and personality. If you've already discovered Vault 81, then you're undoubtedly already familiar with one of its best ones: Contagions Vulnerability Robotic Infirmary Engineer, or Curie, as she likes to be known. This darling Miss Nanny dreams of a life outside of the claustrophobic Vault walls, and essentially begs you to take her with you on your travels on the outside. Doing so will unlock her specific companion quest, that, while short, explores the intriguing concept of how an artificial mind can be considered to be just as precious as an organic one. Curie's reached the limits of her current form, and asks you if there's any way to 'upgrade' her. Go back to the Memory Den in Goodneighbor (you know, that place where you basically invaded the memories of a dead man), and Dr. Amari will reveal that mind transfers are a real thing. Who knew. By the end of Emergent Behaviour, Curie will have shed her former shell, and had her conciousness placed within a Generation 3 Synth. Don't let the adult appearance fool you though, she's essentially an oversized newborn who needs your help more than ever.
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Joe is a freelance games journalist who, while not spending every waking minute selling himself to websites around the world, spends his free time writing. Most of it makes no sense, but when it does, he treats each article as if it were his Magnum Opus - with varying results.

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