Final Fantasy VII: 3 Reasons Why We Definitely Don't Need a Reboot

Ffvii No Banner When Final Fantasy VII came out in September of 1997, it made waves in more ways than one. It was the game that introduced many to the wonders of JRPG, especially to the Final Fantasy series itself, and it was also the best-selling game on the Playstation One behind the first Gran Turismo. Second place is impressive, but even more so is the wide consensus that it is the game that really sold the Playstation. It was something fresh to the Final Fantasy series, the first to have 3D, also boasting a lot more content than previous titles. Many aspects of the game have been lauded since it was first released, from the music of Nobuo Uematsu and the character design of Tetsuya Nomura, who replaced series veteran designer Yoshitaka Amano, and the hyperbole is well-placed. And of course, since release, the game has spawned many sequels, prequels, literature, and a movie, proving its immense and enduring popularity. While there is respect for the original game, numerous fans have been clamoring for a remake or reboot of the beloved game, garnering Square Enix's attention lately for the past few years. However, a reboot or remake of the game is completely unwarranted, and completely unnecessary. In this article, I will explain why there is no need for a reboot of this classic to happen, and also why there never will be one. With that in mind, click Next to begin (and naturally, the SPOILER ALERT is in full flow).
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Contributor

16 year old with a passion for gaming and telling people my opinions. Definitely a Square Enix fanboy. Current junior in high school, debates for said high school, and also has a Youtube Channel (not for said high school) at http://www.youtube.com/user/NinjaSquirtle22.