Though fans continue to speculate about the release date of the massively-anticipated Grand Theft Auto V, we’re also left to ponder not only what we want in the game, but also what we don’t want. What aspects of the previous games have you complained about the most, and wanted removed from the next game? Furthermore, what recent trends in the action game genre have proved most unsavoury? Rockstar are going to have a sure-fire hit on their hands either way, but there are some pitfalls they can try to avoid for the next game in order that it doesn’t receive the middling reception of GTAIV (critically lauded though it initially was).
1. Realism vs. Fun
Past instalments of the GTA series have seen Rockstar toy around with different ideas and see what sticks. In San Andreas, they introduced a few drastic changes, such as the much-requested ability to swim, while also requiring your character to eat – or otherwise be beset by stomach pains – while also having to work out to keep stamina up, and also so as not to get fat. To me, this was a step of realism too far; this level of micro-management detracted from the enjoyment factor, as I had to have my character’s dietary/physical requirements in the back of my mind while trying to press on with the missions. It adds little fun to the game and is just an obstacle to get around as quickly as possible.
There are definitely some aspects that could be slightly tuned up; one-shot kills with head shots would be nice, though the flip side is that this would also result in our own dying to the same end, so it might prove a frustrating change to many, though these games are hardly particularly difficult as it is. Other things like dual wiedling are preferable because, let’s face it, who wants a Resident Evil-esque system whereby you have to micro-manage your weapon load-out. The silliness of being able to carry a dozen giant weapons at once is something we are prepared to accept for the awesomeness that it invites.
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10 Comments
Your article sucks graphics will always be the main thing when coming to games like Grand theft auto, your just like any other “Saint rows” fan that wants gta to be just like saints row but i like what rockstar is doing now and there taking realism and graphics to the next level and fans are more hyped, like it or not but in the end its your opinion but GTA V gets us close to the real world and rockstar knows we love it.
You’ve only played GTA IV haven’t you? San Andreas had tons of customisation and in no way was realistic, and unlike IV, it was FUN. And it’s still the best one even though the graphics aren’t great.
Nice try loser.
Totally agree with themaskedmiddlefinger. GTA IV was graphically brilliant, problem is that that’s all it had going for it. The Story wasn’t one that kept you engrossed in anyway like San Andreas and Vice City. You didn’t fall in love with all the Characters in IV that you did in the others. The missions didn’t do anything really creative, where’s the jet packs, where’s the harrier jump jet, where’s the dirt bikes you drove around mountain passes, the remote control aeroplanes. There’s an endless supply of fun features available in pass titles that GTA IV simply stripped in the name of “REALISM”. Obviously there’s a fanbase of people that like it, but to all the fans that started playing GTA from the very first top down game, realism was not a feature requested or wanted.
Facts: 1- Graphics are the Seduction
2- Game play is the love
Developers, pc gamers, tech gurus and executives know that what you see is the first impression and what entices you and attracts you.
The gameplay is up to the development team. It’s their responsibility to make the game worth playing, but Graphics do com first and I love it. The better the merrier! Can’t wait for true Next Gen from Sony and Microsoft. Nintendo move over, cause it’s powerless.
I may be asking for it with this, but Rockstar should give up on multiplayer entirely. I’m a bit of a completionist, and during the PS2 era, that “% completed” stat in the GTA games was my bread and butter. So when I finally got gta4, I was very disappointed to reach 100% complete and still be missing a huge chunk of online trophies. And I might’ve went for them too, but the online was absolutely no fun to me. Everybody played the old games and said “this would be awesome as multiplayer”, but I think we were all picturing an MMO type of situation, and what we got was basically free roam, soo boring. And you’re telling me I need to play that crap EVEN MORE than I played the base game if I want platinum? No thanks. If you want multiplayer, there’s plenty of options for you, why are you asking this company who are masters of single-player stories to stretch themselves thin like that? It’s not like you guys are ever happy with the results anyways. I mean seriously, who the hell is psyched about GTA multiplayer at this point? I’d place it in the same category as eating/exercising in San Andreas, it’s just another thing thye put in cause people thought they wanted it and now it’s just a big obstacle to get over, and a total distraction to those of us who truly just want a wonderful immersive single-player adventure. OK, think I’m done. Haters commence hating.
Can you please stop writing articles telling Rockstar what to do.
I would love to see an online radio station that had various guest DJs.Obviously keep the other stations but a live station would really keep the music fresh.
SAMP multiplayer mod proves a great online experience can be had in a GTA game and it is very popular still. R* should take note, because IV was way too realistic and the multiplayer sucks.
if they want a great GTA bring it to PC and let us have 50-100 player online with no restrictions and make it as fun as SA was.
you know nothing about computer Games, to render a Open world as vast as GTA twice for offline multiplayer would be impossible, no one console today could do it. Online works because two different systems generate the environment! How can you rip apart a game when you no nothing about how its made?
What a wonderful irony!
- Ends the post talking about the upcoming release date.
- Posted on September 17th 2012