GTA VI: 10 Big Things It Must Fix

Following $137 million dollars for GTA V, you have to expect something truly incredible.

Since its 2013 release, GTA V hasn't once faded once from the public eye - especially since next-gen remasters and the promise of new content has allowed the best-selling entry in the franchise to ride a wave of popularity that doesn't look to be ending any time soon. But just because a game makes over a billion dollars in a couple of days, it doesn't automatically mean what's found on the disc is a flawless experience. Sure Rockstar not only used their experience on GTA IV but also on lessons learned from Red Dead Redemption, Max Payne 3 and even L.A Noire to deliver the most refined GTA experience yet, however gorgeous environmental details and impressive character animations provide great distractions to hide the fact that large parts of GTA V are just too undercooked. Even the at first-glance the beauty of GTA V becomes less impressive over time, as extensive graphical pop-in and a sluggish frame rate hints that not everything's right under the hood of Rockstar's latest opus. Overall GTA has much bigger problems than visual hiccups, and as much as the newest game in the franchise got right, it still has many problems about as big and daunting as the San Andreas itself.

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Writer. Mumbler. Only person on the internet who liked Spider-Man 3