Spider-Man PS4: 8 Major Questions We Still Need Answering

Just how much has this version of Parker been through?

Spider Man Ps4
Sony/Marvel

Swinging in out of nowhere to quickly become one of the most hotly anticipated games of 2018, Marvel's Spider-Man has looked more and more promising with every new trailer.

And while fans have been burned before for getting their hopes up about an upcoming Spidey game, the gameplay released at E3 a few months ago quashed most of the doubts that were lingering on fans' minds, signalling full-speed ahead on the hype train.

Still, even though it's allegedly releasing in the first half of next year, there's much we don't know about Insomniac's take on the Web Head. The one big detail fans do know is that it's going to be an original story that the developers have conjured up, not being connected to any upcoming movies or tied down to the lore of classic comics. Somehow, knowing only that has only opened up the game to a hundred more unanswered questions.

Insomniac has the newfound freedom to do things with Spider-Man that previous developers tackling the hero could only dream of, but they need to answer these lingering questions about the upcoming title before fans can fully get on board with their vision.

8. Is It All Open World Or Are There Dedicated Levels?

Spider Man Ps4
Insomniac

So far all we've seen from Insomniac's game is their lovingly rendition of New York City. Spidey's signature stomping ground, there's no doubt that much of the upcoming title is going to take place in the concrete jungle, but it would be a shame if that's all the game had to offer.

Because when you have a map as big and as well-trodden as NYC, there's only so much new you can do with it. Players have been busting thugs on the streets of Manhattan since the PS1 days, and the developers would miss out on bringing iconic Spidey locations to life if they made the action purely take place over the New York skyline.

It's a difficult line to walk however, as obviously a Spidey game that lacks the ability to swing around the superhero's home turf isn't really a Spidey game, but diverting attention to create both a large sandbox as well as detailed, dedicated levels can result in a muddled focus.

Either way, Insomniac needs to find a way to bring Spidey's world to life, whether that's by focusing purely on a large open world or chopping the game up into specific areas.

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Writer. Mumbler. Only person on the internet who liked Spider-Man 3