Star Wars Battlefront 3: 10 Ways It Can Save The Franchise

Have EA fallen too far?


Star Wars Battlefront is on life support, and fading fast.

The massive controversy surrounding EA shoving microtransactions into a triple A product, delivering a poor single-player campaign and locking cosmetic customisation for no reason all made the dev look more manipulative than ever. When actual governments get involved, you know you've screwed up.

With all of the damage EA have managed to do to a once-beloved line of Star Wars games, it's surprising they're even still considering making a third game in the series.

That's not to say the possibility is completely alienating. If the rumours of Disney giving the licence to another company aren't true, then a third game could potentially do well.

After all, there are many aspects of the recent Battlefront games that do inspire hope, such as the amazing attention to detail and continued desire to deliver a single-player story worth playing.

Still, none of that means anything if EA aren't willing to fix what really matters. Although a recent update has fixed a lot of the key issues involving Star Cards and progressing, it hasn't changed enough. The things that weighed the second Battlefront down need fixing urgently, otherwise people are never going to trust the franchise again.


Jumping through portals, swinging through cities, destroying beings made of darkness and occasionally shooting a gun or two. I also write about games.