Star Wars Jedi: Fallen Order - 5 Gameplay Details The Public Didn't See

5. You Can Choose When To Visit The Game's Planets

Star Wars Jedi Fallen Order Red Planet
EA

So, while Fallen Order is very much a story-driven, almost linear experience, players will apparently be given the opportunity to pursue any of the game's planets how they wish.

This appears to be more of a Metroid-esque backtracking mechanic, with players able to reappraise older locales the deeper they get into the story, but there also seems to be a little of From Software's Souls to it too; not just in how the combat plays of course, but in how the title handles exploration.

According to PC Gamer's Evan Lahti, the game "had a few, unexpected shades of Metroid's backtracking or FromSoftware's secret areas." Lahti goes on to mention that - even though Fallen Order is not an open world game - players can still bring up their holo map and travel to planets they've already visited while in their ship.

And speaking of the ship...

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Content Producer/Presenter
Content Producer/Presenter

Resident movie guy at WhatCulture who used to be Comics Editor. Thinks John Carpenter is the best. Likes Hellboy a lot. Can usually be found talking about Dad Movies on his Twitter at @EwanRuinsThings.