The current price structure of gaming is one big reason used gaming is popular. Aside from infrequent mid-size game releases like Far Cry 3: Blood Dragon, gamers are torn between free to low price games (typically indies) and $50-$60+ blockbuster releases from major publishers.
Between publishers cramming dozens of major games into the first and last quarters of the year and the high turnover of multiplayer communities, trading in and buying used games is the only way some gamers can keep up with or get a hold of games. Microsofts anti-used game measures show that the hardware and publishing ends still dont understand the real problem behind used games, and their willingness to punish consumers for their mistakes.
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