10 Things We Learned From World Cup 2018

We've learnt a lot from this amazing tournament.

France World Cup 2018 Final
FIFATV

And there we have it. 64 games and 169 goals after that first whistle was blown in the Luzhniki Stadium back on the 14th of June, the 2018 FIFA World Cup has come to an end. It's been an amazing tournament, with plenty of upsets, many memorable matches, and a particularly thrilling final.

Football fans won't have to wait too long for the new domestic season to get underway, but the international game has captivated the hearts of millions of people all across the globe in these last few weeks. Even people who normally don't care all that much about the sport tuned in to support their nation and follow one of the most surprising and exciting World Cups we've seen in quite some time.

We learnt a lot from this tournament, and there's plenty to ponder in the four years that separate us from the next World Cup in Qatar. There'll be lots of time to think about that tournament and how it might play out, but for now let's look back over the last month and at some of the key talking points from the 2018 World Cup.

10. VAR Needs Work

There was a lot of doubt about the influence of video assistant referees (VAR) in the buildup to this World Cup and we can't exactly say that all those doubts will have disappeared over the last few weeks.

At first, VAR actually seemed like a good addition, overturning a few wrong decisions and helping to make certain games fairer, but the flaws in the system were quickly exposed. In one of its first uses at the tournament, VAR awarded a very debatable penalty to France against Australia, and the French once again benefited from VAR in the final, being given another penalty that seemed more than a little harsh on Croatia.

There were ups and downs with VAR, but too often the system left fans and analysts scratching their heads, wondering why a certain decision hadn't been overruled or how exactly the rules were being enforced. Like regular referees, the VAR system relies on humans and humans are prone to making errors, even when they have more than a dozen screens in front of them, apparently.

Contributor

Mike Pedley hasn't written a bio just yet, but if they had... it would appear here.