WWE's Bayley Shocks FS1 Host With Travel Revelation

Agrees company makes "a lot of money" off them, yet life on the road is still tough.

Bayley Travel
WWE

Over the last few days, we caught a little teaser of what WWE's talk show on FS1 could resemble when superstar Bayley met up with Kristine Leahy to talk shop on the station's Fair Game programme.

Amidst banal chat about Bayley's entry into the industry and her feud with perennial rival/ best friend Sasha Banks, The Hugger left her host's jaw on the floor with the revelation that WWE superstars are expected to both pay for and provide their own travel to and from shows.

This, of course, is absolutely not news to anyone who follows wrestling, but the fact it caught Leahy - from the extended world of entertainment - completely by surprise demonstrates the extent to which the life of WWE's employees is the exception, not the rule.

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"It's not pretty. It's hard," said Bayley, before describing "four, five hour drives" where "you're afraid you're gonna run out of gas."

Open-mouthed, Leahy asked why the company don't provide at least a driver for their supposed superstars - let alone force them to rent their own transportation.

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"We do it five days a week so they can't do that for 30 superstars [every week]," Bayley reasoned, to which Leahy responded, "I think they make a lot of money off you."

"I think so too," Bayley conceded, before couching that "they take care of us."

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Not wanting to openly criticise her paymasters anymore after being drawn into it, the current SmackDown Women's Champion concluded that life on the road "does become fun" as it allows wrestlers the opportunity to make long-lasting memories with their travel buddies. Memories which they need to pay for, and complete before dawn.

Editorial Team
Editorial Team

Benjamin was born in 1987, and is still not dead. He variously enjoys classical music, old-school adventure games (they're not dead), and walks on the beach (albeit short - asthma, you know). He's currently trying to compile a comprehensive history of video game music, yet denies accusations that he purposefully targets niche audiences. He's often wrong about these things.