8 Video Games That Botched Their Major Selling Points

8. Drug Fuelled Combat - Haze

There was a time where each FPS title that came out carried with it the underslung slogan of being a “Halo Killer”, such was Microsoft's beefy dominance of the genre, and so in order to ride Master Chief's wake instead of being sucked under by it, many titles tried weird and whacky things to get into the public eye.

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Enter Haze, which promised something quite unlike all of the beige and boring shooters that were being churned out, that here, in this sci-fi setting, you would play as a soldier so pumped full of combat drugs that it would alter your reality to the extent that war would be presented as a game in itself.

Obviously, this take on combat garnered a tonne of interest, as not only was the player able to act like a super soldier in these sections, gunning down enemies with ease and being shot full of adrenaline at the same time but also because it carried with it a horrible message of the link between brainwashing and conflict itself. Would this game then turn out to be a critique of war itself while also being overtly fun to play?

Well, we’ll never know because the game ditched this massive selling point, not three missions in, taking away the combat drugs and power armor as you switched sides to the underequipped rebellion forces, in turn sapping the fun and the USP from the title completely.

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