Jurassic World: Fallen Kingdom - 8 Reasons Why The Fans Should Be Worried
An overly-familiar walk in the park?
Jurassic World left a Tyrannosaurus-sized footprint in the movie industry when it landed in 2015, marking a fan-pleasing and lucrative return for the dino franchise.
It was a long and bumpy road to the big screen for the Jurassic Park sequel, which spent many years languishing in development hell, but the end results proved you don't always have to let sleeping dinosaurs lie.
The next entry in the series has enjoyed a smoother gestation period, pushed into development the second Universal Pictures saw the numbers its predecessor was racking up at the worldwide box office.
Jurassic World: Fallen Kingdom recently wrapped production after shoots in London and Hawaii under the guidance of JA Bayona, who replaced Colin Trevorrow in the director's chair when the filmmaker set off for a galaxy far, far away.
Can lightning strike twice for the resurrected dinosaur franchise? It didn't during the 1990s when The Lost World failed to maintain the lofty standards of the original Jurassic Park, that's for sure, but two decades is a long time.
Fallen Kingdom footage is yet to surface, but fans already have cause for concern if we delve deeper into the project and explore the potential directions it could take.
8. Dino Warfare Sounds Like Bad Sci-Fi
The events of Jurassic World strongly suggest that we're going to see weaponised dinosaurs in Fallen Kingdom.
InGen scumbag Vic Hoskins (Vincent D'Onofrio) is desperate to secure his own personal army of raptor troops, and while he ends up in their dinner bowl for his efforts, we'd be surprised if this idea wasn't built upon in the sequel.
As much as we'd love to see a T-Rex stomping around on the battlefield, overturning tanks and devouring enemy soldiers while an aerial squadron flanked by Pteranodon flies overhead, this is a concept with many pitfalls.
For starters, this sounds like a cheesy B-movie that might air on the SyFy channel, with little value beyond the novelty of being so bad it's good.
J.A. Bayona and his creative team would have to tread carefully to pull off a bonkers concept like dino warfare and avoid turning Fallen Kingdom into a cringe-worthy farce.
And even if the weaponised dinosaurs somehow look convincing, exploring this idea further comes with the risk of straying too far from the Jurassic Park formula, which could either be refreshing or the movie's undoing.