The Hobbit: 8 Blunders That Ruined The Desolation Of Smaug

In a way you can’t blame Peter Jackson for wanting to dip his toes back into the lucrative golden lakes of Middle-Earth for the sake of more films. However in taking a book that is around a quarter of the length of his original inspiration he’s all but ruined the transition.

By Scott Tailford /

Man, I love The Lord Of The Rings. I love when a production team can take something as whimsical and fantastical as the likes of Tolkien€™s world, and actually make it work on the big screen. The original trilogy is a triumph of modern cinema that I don€™t think anyone saw coming, let alone actually deliver on three consecutive films in a way that Star Wars and The Matrix would be jealous of. In a way you can€™t blame Peter Jackson for wanting to dip his toes back into the lucrative golden lakes of Middle-Earth for the sake of more films. However in taking a book that is around a quarter of the length of his original inspiration and updating it for a modern 3D-suckering audience across three films, for me anyway he€™s all but ruined the transition. Whilst I wouldn€™t go as far to say I hated Desolation of Smaug, and I do think a fair whack of the dislike I have for the film does stem from a love of the source material, there are other problems that I feel are worthy of dissection, especially in relation to how much the entire project feels like one giant cash-grab, replete with a new screen resolution-type tacked on to ensure you only get €˜the real experience€™ if you pay three times as much. Spoilers for the film, upcoming third movie and The Hobbit book will follow, as will copious amounts of opinionated ranting...