Video games have evolved from being childish past times to fully realised, virtual realms. The gaming industry has developed and evolved into what is now one of the biggest entertainment industries. Due to this, gamers have changed. As the industry has matured, so have gamers. Gamers now expect more complex, complicated games with numerous features for the game to even be considered standard. Games that came out 20, even just as soon as around 5 or 6 years ago would now be discarded, thrown aside and laughed at. Games have become opportunities for everyday people to experience impossible worlds, live unobtainable dreams and to escape from reality. Current games are now immersive, creating highly detailed, engrossing worlds for players to get lost inside. They form communities, guilds, teams and partnerships between otherwise unreachable people. They envelop the player in the narrative and game-play, and the emotions they can cause. As players now expect all of this from a game, it takes a lot more for a player to be persuaded than it once would. For the purposes of this article, I am proposing that we consider that these games are released now, without being released before and ignoring the differences in graphics and gaming platform. Also, they are being released as full retail titles as they did when they were originally released. This article is focusing on the game mechanics, the game-play, the features included and how the industry and gamers have changed since. Let's get started!