10 Video Game Trends We Wish Would Disappear
10. Escort Quests
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Anybody who has ever played World of Warcraft will know the "joy" of escort quests. While not as boring as gather quests, with their random drops, which sometimes end up taking hours because the mobs simply aren't dropping the item needed to be gathered, they can be infinitely more annoying based solely on the generally poor AI that plagues the NPCs and trolls/griefers in MMOs. The worst thing about escort quests is that when done properly they could be incredible. Imagine meeting a young soldier, the lone survivor of an attack on his company, he's scared but trained, and crucially still capable of following basic squad commands similar to those in traditional third person shooters. You'd be responsible for making sure he doesn't get too overwhelmed but one-on-one and facing death; he'd have the ability, with a long cooldown, to make the killing shot. As the game progressed he'd start to regain confidence, more squad commands would become available, until eventually, he is a full squad-mate, just in time for the game to take a turn in another direction. Escort quests have become muddled, frustrating, confusing messes but they rank low on the list because there is scope to change them rather than eliminate them. The Last of Us, scheduled for release in May 2013, looks like a game which could be addressing some of these problems by making the escorted character useful, so I am going into 2013 with high hopes that this trend could already be on the mend.