9 Video Game "Rewards" That Humiliated Players

All that hard work... for a piece of sh*t?!

By Jules Gill /

Nintendo

Video game unlockables are supposed to be lovely little bits of content that act as rewards to players that put the hard work in, or who've seen things through to completion. For the most part it doesn’t even matter whether the content is essential to the game - like an outfit or a new gun skin - because the act of unlocking it has been fun, or the bragging rights are enough the justify the effort.

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However the items on this list, well they don’t play so nice, and in fact are “rewards” in name only because what they actually do is end up embarrassing or even going so far as to take the piss out of those who unlock them. These are the monuments to wasting time and testing patience and it’s here today that I display my findings to you all. You’re welcome.

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9. Dirge Of Cerberus - Double Jumping

Square Enix

So this one isn’t so much a "reward" that’s unlocked, and more one that was added in as a bonus feature for the US and EU versions of the game. For the most part there were a lot of beneficial tweaks to the aiming and even how Vincent moved, with more options to dodge and feint around enemies.

Yet, when it came to the double jump, the devs overlooked one tiny teeny little detail. You see, when you add in a feature like this you should probably check to see whether the game's architecture was changed to support it as well, e.g. being able to jump over walls and reach ledges thanks to this new elevated leap.

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Well, they didn’t, and the double jump provides nothing at all, leaving you infuriated as you're clearly getting enough height to clear a wall, but remain blocked from doing it. It’s a small annoyance, but one that’s magnified when you see how many shortcuts this would open up if you could use it properly.