Call Of Duty WWII: 10 Huge Leaked Details You Need To Know

Every weapon, every map and every scorestreak finally revealed.

By Josh Brown /

After a few years on the decline, Activision and developer Sledgehammer Games are looking to revive Call of Duty with this year's COD: WW2. Ditching the sci-fi trend that the franchise has followed so far this generation, the upcoming sequel is opting instead to take the series back to its well-trodden World War 2 roots.

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Even a month before it's due to launch, there still hasn't been a huge amount of info released to let players know just what kind of experience they'll be getting into come November.

Sure, Sledgehammer have promised a renewed focus on a deep single-player story and a revolutionised multiplayer suite, but it's unclear if WW2 is going to be a radical shift for the long-running franchise or if the new setting is the game's only big change.

Fortunately for players, a series of Reddit leaks have seemingly dropped the bombshell on every new and returning feature that's going to be included in the upcoming sequel. Thanks to datamining the files of the recent Beta, we now know pretty much everything about the Zombies and multiplayer, and it's looking like the latest COD is shaping up to be one of the biggest games in the whole franchise.

10. War Mode Maps And Objectives

One of the biggest new features in COD: WW2 is the War mode. Moving away from the limited-player bouts of other multiplayer games, this new mode is instead offering players a more expansive, multi-tiered experience that isn't just about getting the best kill-death ratio.

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Unfortunately, now we know that there are only going to be four maps that support this new mode - Operations Breakout, Neptune, Griffin and Aachen - but thankfully the multiple interconnected objectives found in each one will mean they're much larger than your regular COD level.

Operation Breakout for instance tasks one team with taking out Axis flak cannons targeting Allied bombers, before storming an observation point to disrupt communications, constructing a river crossing for incoming tanks, placing explosives on the enemy ammo depot and finally pushing forward to allow the armour through to destroy the last line of defence.

So while there's only a handful of maps, there's going to be plenty to accomplish in each one, and hopefully they'll make War a standout mode when the game ships in November.

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