If theres one thing we can assume, its that City Interactive will have improved on their previous engine, or at least thats what one would hope. One of the features that theyre touting as part of Great Battles of WWII is that the flight itself, that core mechanic, has been refined heavily since Battle of Britain, in order to conform to our expectations of modern in-game graphics and physics. But the Polish Pub/Devs are keeping largely quiet about whats to be on offer, publishing a surprising lack of any actual gameplay footage. Weve speculated before about what this could mean; its either a way to hide what they consider to be a sub-par game, or a marketing technique a way to create a sense of curiosity about whats to come. Other game pundits who've have played demo versions have posted that it's exciting, intense and frenetic, leading us to believe that it's most likely the latter.
Authentic WWII Planes
Taking to the skies in Great Battles of WWII are around 50 of the most iconic WWII planes, ripped directly from wartime history (admittedly not all of these are playable, but you knowtheyre there). To some, a plane is a plane, but some will have historgasms over the downing of a German bomber in a Supermarine Spitfire. City Interactive have stated on numerous occasions that they believe modern flight-sims to be boring; its merely an operation nowadays flying at the speed of sound, locking onto an enemy fighter with a guided air-to-air missile, launching two to be safe, before peeling off home for kippers. Back then, dogfights were the aerial equivalent of a bar room brawl. The planes youll fly will of course be limited by the technology of the early 1940s, which means youll have to get close enough to throw the enemy pilot the V before you wipe him off the planet.
Battles set on Authentic WWII Stages
The aerial battles in this game are undeniably iconic, well remembered moments from wartime history. Taking a look at the press release, the word painstaking is used to describe the recreation of these campaigns. This could just be marketing fluff of course and getting it wrong is a sure fire way to piss off anybody with an internet browser and a healthy inquisitiveness about history. City Interactive have kept schtum about so much of whats to be on offer, but if its done right, it should be nicely satisfying to relive the classic victories and bitter defeats of the WWII allies, albeit with a mere fraction of the actual danger (you could spill hot coffee on yourself for example).
Kill-Cam
Kill-cam sounds like a nice little feature; it plays back your particularly epic takedowns with style and cinematography. One of the things that can be gleaned about Great Battles of WWII is that the aerial combat itself is promises to be busy, frenetic and stylish, all the while adhering to the limitations of the time without becoming sluggish. Obviously, the limitations of the time dont equal those of the platform and Kill-cam is just one of the new features that help to reiterate that this is in fact a modern game. Unfortunately, City Interactive have been pretty tight lipped about Great Battles in general, so as for what its other gameplay features will be, well just have to wait and see.
Online Re-playability
Enemy A.I can often become quite predictable in a combat flight-sim and I cant see that Great Battles single player campaign, after a few missions at least, is going to shirk this trend. But the opposite can be said about online play. Dog-fights with real-life enemies can be as unpredictable and realistic as those that may actually take place in the skies. Combat Wings of course boasts this online gameplay aspect, which not only allows you to have your ass frustratingly handed to you by a mouthy ten-year-old, but also provides a slew of different gameplay modes to hopefully ensure that boredom is staved off. Several online sources also believe that City Interactive are attempting to squeeze in a co-op mode before the title lands on shelves (this could possibly even be why the release was pushed), though this is yet to be confirmed or denied officially. If the games good - which general consensus seems to say that it very well might be then for the most part, the online play should be good too. Whether or not the online system will be intuitive, functional and of course whether its online community will thrive or die is yet to be seen. Combat Wings: Great Battles of WWII, while not having a concrete release date as yet, is tipped to be in stores in March this year on Xbox 360, PS3, Wii and PC.