Marvel's Avengers: 8 Things Fans Demand

How to match Insomniac's Spider-Man.

By Taylor Linyard /

On June 24th, fans of the upcoming Crystal Dynamics game, Marvel's Avengers were given a thirty-minute in-depth look into the game's story, gameplay, specific modes and character customization. Building a rather decent overall presentation, it finally left fans either truly excited... or completely unenthusiastic.

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While not too much of the story was revealed aside from some side characters and locations, the plot seems to be shaping up to be a pretty generic world-saving story. Though of course there is still plenty of room for some exciting reveals and plot twists that could be awaiting players.

The presentation itself primarily focused on finally giving fans actual gameplay trailers, as well as in-depth discussions on gear and character customization, plus a first look at how the game will handle multiplayer.

With so much shown off in the first Avenger's War Table and so much still unknown about the game, fans have a lot they wish was in the game or that could be explained in more detail. Perhaps these wishes will be granted in the game or its future updates, but nonetheless here are some things fans hope will appear in the first real Avengers game.

8. Specific Lobbies For Multiplayer

Marvel's Avengers will have an in-depth co-op mode which will allow fans and their friends to pick their favorite Avenger and team up to take on the robotic armies of AIM.

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This co-op mode so far appears to be available for the Warzones, which are massive battles between the Avengers and AIM and will allow a player to choose from one to four players to play with, filling the empty slots with AI.

So far the mode appears to be the most fun part of the game, but there hasn't been much in the way of clarity on how this will work. Ideally, there should be two different kinds of lobbies - if not more - so players can choose to play either with their friends or join up with players around the world and across platforms on their own spectacular adventures.

The lobbies for multiplayer and single-player should be easy to distinguish so players have all the control they need to set up their games and decide on whether to focus entirely on the story, play with friends or do a mix at their leisure.

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