Super Meat Boy Coming to iOS

Team Meat announce development of an iOS version of indie smash Super Meat Boy

By Emma O'Sullivan /

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Super Meat Boy, one of the biggest indie breakthrough successes of last year, is coming to iOS devices €“ but not as we know it. Developers Edmund McMillen and Tommy Refenes €“ aka Team Meat €“ have announced that they will be rebuilding the game from scratch to adapt it specifically for touchscreen devices, and the new game will feature entirely new artwork and a brand new soundtrack. On their decision to craft a new feature-length Super Meat Boy game instead of porting the current XBLA and PC version to iOS, the guys had this to say: €œSuper Meat Boy is a twitch platformer with precision controls, there was no way in hell this would work on a touch screen with buttons all over it, Super Meat Boy isn't a game we want to make a sub-par version of just to cash in... So, we decided to totally remake the whole game instead, from the ground up!€ Since its release in late 2010, the console and PC version of Super Meat Boy has been racking up a cult status due to its fiendishly difficult gameplay, devilish level design and adorable meat-slab lead character. It'll be interesting to see how they adapt the game from its current button-bashing format to something that will suit tap devices, and the addition of purpose-built content looks like it'll make the iOS version worthwhile as a stand-alone game rather than just another mobile device port. Team Meat are also one of the developers featured in new indie dev documentary Indie Game: The Movie €“ check it out for behind-the-scenes coverage of the making of Super Meat Boy.