Make no mistake, WWE 2K14 was a great video game: it had a loaded roster, deep customization features, and the 30 Years of Wrestlemania mode brought back legends from Andre the Giant to Macho Man Randy Savage, as well as iconic DLC additions like Bruno Sammartino (despite two out of three never being expected to appear.) But, it's reasonable to say that the game was far from flawless and that there were a few things that could be fixed, were absent, or could be expanded on. The rivalry section in Universe for instance, was a great idea but it seemed a little limited, while the story mode was essentially the same thing it has been for the last 4 years, and the replay value of the game plummeted after finishing the Wrestlemania mode. Those things aren't unforgivable, but they do offer a blue-print for where 2K Sports can go next with this year's inevitable addition to the franchise. With that in mind, we've put together a list of the key changes that should be made to WWE 2K15 to continue the good work that the new series developer put in after taking over, in order, crucially, to continue the upward trajectory. WWE 2K15 should be considered to have the same prestige as a Madden, or NBA2K and that is reflected with these groundbreaking suggested modes, and with the game dropping on next generation systems, there should be PLENTY of new features, and gameplay improvements. This will be 2Ks first year building from the ground up, and they will make an effort to make their debut release one to remember. As always, remember to comment below, and let's get into this...