10 Horror Video Game Sequels BETTER Than The Original
Silent Hill, Evil Within, Outlast - which horror games did everything better?
There is a common narrative in the world of entertainment that sequels often fall short. This makes a lot of sense, as once a concept has been proven to work, creators try to recreate it and often end up producing something that misses the mark.
This is particularly noticeable in the land of video games, as developers often seek to retain players' enthusiasm by building up well-known brands and inserting multiple instalments into that property. Thanks to this, sequels are abundant, and more often than not, they fail to exceed the quality/success of the original.
With that said, there are a fair few exceptions to the norm.
Whether it's because the creators had a new concept that stuck to the spirit of the original or simply a case of talented people using the first game as a blueprint to expand on, players have been treated to some sublime sequels that managed to overtake their predecessors.
The following horror games truly take the cake for this, all succeeding in keeping players' palms sweaty, despite the majority of us knowing what was coming.
10. Little Nightmares II
Calling this title a sequel might be a fallacy, as the game's events seem to clearly take place before the first instalment, making it a prequel. However, thanks to the canon's ambiguity and the fact that it still follows up the setting, it seems perfectly fair to count it.
The original Little Nightmares was a breath of fresh air for horror gamers, as the unique concept and focus on powerless characters in a 2.5D side-scroller was totally original. Still, after the first game, it seemed like there wasn't anywhere new for the property to go without recreating the same gameplay-loops and ambiguous narrative.
However, Little Nightmares II did just that, as the isolated setting of The Maw was switched up for the ever-expanding and far more diverse Pale City. Here you encountered different ideas like a schoolyard, a hospital, the streets and more.
Additionally, the variety of enemies was far more expansive. Each new antagonist gained a unique power that genuinely challenged the player to think outside the box and adjust to the new requirements to best them.
The story, while still ambiguous, also had a far more compelling side to it, as the introduction of the Thin Man and the shocking narrative beats - which will remain unspoiled here - made the plot far more elaborate.